Below are 5 Sets of rules to be followed based on you area of participation.
Forum Rules: Reference Link
1. No Racism
2. No Flaming
3. No Leet Speak
4. No Pornographic Images
5. Do not disclose the location of any of the clans or members personal bases.
6. Do not ask Ben for his Drug Dealer's Information.
Chain of Command Rules:Field Commander: Ben Powell
Arms Master: Edward Smakov
Squad Leaders: Ben Powell, MAO
Squad Lead Secondaries: Edward Smakov
Members: Everyone else
Each member will follow the Chain of command without question or face disciplinary review.
This is required on both forums and in-game.
Multiple breaks of Chain of Command will lead to disciplinary actions which may include public in-game execution and server side bans for DayZ and Teamspeak.
Rank Role BreakdownField Commander: Top of the Chain of Command. Field Commander writes mission briefings, organizes clan events, organizes recruiting. Field Commander has free access to all compound resources to relieve stress involved with coordinating clan missions and events.
Arm's Master: The Clan's second in Command, does everything the Field Commander doesn't have time to do. Second in command of the Enforcers. Arm's Master and field commander are the only members that can authorize use of Level 2 Vehicles. This includes all Sedans, Bus', Trucks, and Military Vehicles.
Squad leaders: Leader of 5 man teams. These officers have accepted Squad Charters. Responsible for caring out Field Commander missions and deligating Enforcer Compound tasks and chores. Specifics on missions will be detailed in mission briefings. Squad Leaders can authorize use of Level 1 Clan Vehicles. This includes ATV's, Motorbike's and Bicycles.
Squad lead Secondaries: These men are responsible for the squad in the event the Squad Leader dies during a mission. May need to make judgement calls on missions if Squad Lead decides.
Members: The general public responsible for fulfilling Enforcer Compound responsibilities such as hunting, foraging, looting and resupplying base. Bottom of the barrel gets to fill up the barrel.
DayZ Game-play Rules:Enforcer Compound EtiquetteBase Camp Locations:
You are not to disclose this information anywhere on forums. This information will be shared via Voice-chat to keep their locations hidden from Infringing Forum Snipers and Bandits.
Tent Looting and Resupply:
Depending on Base supplies available, resupply will be restricted. If Supplies are high the Resupply is "Green". If supplies are at medium quantities then resupply is "Orange". If supplies are low then resupply is "Red".
Code Green:[/color] Resupply your primary loadout is permitted twice a day in the event you die or lose everything.
Code Orange: Resupply is allowed once per day if you die. A Donation set will be required after Resupply of a Primary weapon and 3 Tools.
Code Red: Resupply is only allowed for Arms Master and Field Commander. All other members must be donating Gear to tents. This includes Primary weapons, Secondary Weapons and Tools.
Blockade Placement:
Wire fencing, Sandbags, Bear Traps and Tank traps will not be placed in a manner that interferes with Daily Enforcer Operation.
Enforcer Rules Of Engagement:Engaging Zombie Targets:
''Zombie, Five Rounds going out'' - Announce that you are going to open fire.
''Zombie, Five Shots Fired'' - Examples of shooting at a Zombie, call out the number you've shot.
Engaging Enemy Players:
''Shots fired!'' - Unknown Weapon Fire.
"Target Sighted, South Moving East Bound" - Calling out Player Movement.
''Enemy In range, taking One Shot'' - Warning Squad of your fire, and quantity
of bullets fired.
''Enemy hit, Target still moving'' - Call out status after firing.
Alert Squad members before and after of you fire. Report Target status after firing. This includes health status if known and direction of movement.
Consider Before Engaging.- Effective Range between you and your target
- Zeroing Sniper Rifle
- Number of enemy Targets
- Targets equipment and weapon. Is the Target fresh spawned?
- Is the ammo cost effective to kill the target?
- The enemy's surroundings, If You miss you're shot, Will it take less than a millisecond too get into cover for him and Recuperate before firing back at you? Try and get your enemy's in an open Place before spraying, That way if they try to log out, they will already be dead by time they've took the time to Press escape, and Click Disconnect..
Teamspeak/ Skype Rules:Mission Coms:There is very specific times when you need to cut the chatter and Listen to the squad. Here are universal mission communications that will help us save lives.
# Clear Com's - This means Cut all communication chatter until next communication is completed. This is not to be abused and requires high risk situations to be used.
# Com's Open - Free communication is allowed, no restriction. This can be used to convey Low risk, horse play allowed. Normally after a mission.
# ______ Field Report - This is a direct order to give a brief update on your status. This is Medium priority and can be interrupted if needed. Insert Squad name or Player Name.
Zone Communication:There are four team speak channels with the following names: NW, SW, NE, SE. These represent the 4 sectors of Chernaurus.
http://dayzenforcers.createaforum.com/general-infomation/team-speak-channels-nw-sw-ne-and-se/